Below is the information on the scheduled maintenance update for 1.48.0
Maintenance Duration
•
Maintenance Duration
TIME ZONE | UTC+0 |
START TIME | 2026-01-25 AM 00:00 |
END TIME | 2026-01-25 AM 03:00 |
•
Applied Server : All servers
•
Game connection is unavailable during maintenance.
•
Duration may vary based on progress of work, either being shortened or extended.
Update Highlights
•
Legendary Relic Combine: Refresh Feature Added
If the combine result is unsatisfactory, you can consume Jewels to change the result up to 2 times using the 'Refresh' feature.
[Probability Correction System] When refreshing, previously appeared Relics are excluded from the next result, increasing the chance of obtaining the desired Relic.
[Note] This feature applies to results generated after the update. Due to the new logic, please understand that retroactive application for combine records before the update is technically unavailable.
•
Potential Special Option: 2nd Refresh Convenience Improvement
The existing Potential refresh system has been improved to be more reasonable.
[Probability Correction System] Unselected options during a refresh are excluded from the next appearance probability pool.(Probability reset required when unlocking Potential)
[Retroactive Guide] Since data for probability correction exists from the previous improvement, selection records right before the update will be retroactively reflected in this exclusion logic.
•
Added more floors to the Tower of Trials.
•
Added an Equipment Swap feature.
You can now swap all gear equipped by Warriors.
•
Warrior Loan settings added.
You can now manually set the Warrior you wish to loan to friends.
•
Spending Power Level 16 has been added.
•
The Commander's max level limit has been removed. (Previously Lv. 80)
•
Added Level Pass 3.
•
The Attendance Check cycle has changed from 14 days to 7 days.
Warrior Shard rewards have moved from Day 14 to Day 7, and existing attendance progress will be automatically adjusted.
(e.g., If you were supposed to receive the Day 10 reward today, you will receive the Day 3 reward instead.)
•
Necklace equip requirement changed from UR★ to SSR★.
•
Jingzhou Server: Hall of Fame will resume.
Balance Change
•
The following Relics’s abilities will be adjusted as below:
[Celestial Steed]
Allows evasion of skill damage (excluding damage over time).
On evasion, counterattacks the attacker with 125% of ATK that ignores DEF.
After 3 evasions or 1 skill damage evasion, increases all allies' Penetration Resistance by 20% for 9s
(Up to 5 stacks, Cooldown: 5s).
[Tail-burnt Guqin]
Every 10 seconds, ATK increases by 10% cumulatively (Maximum 60%), and grants Resonant Wind to all allies.
When an ally evades, decreases the remaining duration of harmful effects on the target by 15%. (Cooldown: 0.2 seconds)
Resonant Wind - For 4 seconds, increases ASPD by 15% and evasion by +100%. Recovers HP by 4% upon evasion. (Cooldown: 2 seconds)
Bug fixes
•
Fixed a bug where Combat Power and Stat caps were incorrectly applied in certain situations.
•
Other minor bug fixes.