Below is the information on the scheduled maintenance update for 1.62.0
Maintenance Duration
ā¢
Maintenance Duration
TIME ZONE | UTC+0 |
START TIME | 2026-07-30 AM 00:00 |
END TIME | 2026-07-30 AM 03:00 |
ā¢
Applied Server : All servers
ā¢
Game connection is unavailable during maintenance.
ā¢
Duration may vary based on progress of work, either being shortened or extended.
Update Highlights
ā¢
Conquest: [Wandering Merchant] will be added. (Applied from next season)
While it is unknown which castle the Wandering Merchant will visit, an advance notification will be announced before their arrival.
The Wandering Merchant stays at the castle for a brief period before leaving.
Only the Lord Legion can trade with the Wandering Merchant.
ā¢
Conquest: Modified so that a minimum score of 5,000 points is required to occupy a castle. (Additional Notice)
ā¢
Commander Trait Reset: Changes will be made as follows:
Previous: Free 1 time/month, Paid 2 times/month (1,500 Jewels)
Changed: Free 1 time/month, Paid 5 times/month (1,000 Jewels)
(Retroactive application for changes is not supported.)
ā¢
Ring: 4 types of Special Ring Options will be added.
[Deployment] Increases the Accuracy of all allies by 50% at the start of battle, then decreases it by 2% every second. (Does not stack)
[Eternity] When Damage Immunity is granted, increases ATK for 7s by 5% for each instance granted. (Max 40%, does not stack)
[Shadow Pursuit] At the start of battle and every 30s thereafter, decreases the Evasion of all enemies by 20% cumulatively. (Does not stack)
[Enfeeblement] When attacking, if the target ignores damage, decreases the target's ASPD by 45% for 5s. (Activates up to 3 times)
ā¢
Skyscraper: An option to skip the coin acquisition screen will be added.
ā¢
Chat: Timestamps will be added to Legion Chat.
ā¢
Cheongju Server: World Legion Battle will open. (Participation during the season)
ā¢
Server Merge Reservation: Reservation process begins. (Youzhou and Yuzhou Servers)
Balance Change
ā¢
The following Warriorās abilities will be adjusted as below:
[Ma Chao]
Killer Skill
Lv.2
Before) Accuracy decreases by 10% under Overwhelming Power
After) Evasion and MSPD decrease by 20% under Overwhelming Power
[Xiahou Dun]
Normal Skill
Lv.4
Before) Accuracy decreases by 50% under Overwhelming Power
After) Evasion and MSPD decrease by 20% under Overwhelming Power
ā¢
The following Relicsās abilities will be adjusted as below:
[Hebei's Finest Liquor]
Link Ability
Before) When Evasion is higher than the attackerās Accuracy, Evasion is applied at x2.
After) When Evasion is higher than the attackerās Accuracy, Evasion is applied at x1.5.
[Ceremonial Bow]
Special Ability
Before) During a normal attack, perform an extra attack to the second closet target within the range. (Range: 1.5 times the normal attack range, cannot be activated under Confusion)
Increase normal attack damage by 50%
After) During a normal attack, perform an extra attack on the second-closest enemy within range. (Range: normal attack range x 1.5, cannot be activated under Confusion) Increase own Accuracy by 40% and increase normal attack damage by 50% of total Accuracy (up to 100%).
[Celestial Steed]
Special Ability
Before) Allows evasion of skill damage (excluding damage over time). On evasion, counterattacks the attacker with 125% of ATK that ignores DEF. After 3 evasions or 1 skill damage evasion, increases all allies' Penetration Resistance by 20% for 9s (Up to 5 stacks, Cooldown: 5s).
After) Allows evasion of skill damage (excluding damage over time). On evasion, counterattacks with 125% of ATK, and counterattacks triggered by evading skill damage ignore DEF. After 3 successful evasions or 1 successful skill damage evasion, increases all allies' Penetration Resistance by 20% for 9s (Up to 5 stacks, Cooldown: 5s).
[Drum of Mi Heng]
Basic Ability
Before) Received Heal Rate
After) HP
Special Ability
Before) When hit by normal attacks from 2 or more enemies, reduces the attackersā ASPD by 30% for 2s. Every 8s, reduces ATK of all nearby enemies by 30% for 3s. When casting a killer skill, briefly pulls the farthest 1 enemy. (Bosses and Castles excluded)
After) When hit, damage taken is reduced based on how close the attacker is. (Up to 50%) When hit by normal attacks from 2 or more enemies, reduces the attackersā ASPD by 35% for 2s. When casting a killer skill, briefly pulls the farthest 1 enemy. (Bosses and Castles excluded)
Bug fixes
ā¢
Other minor bug fixes.