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[Update] 1.66.0 Maintenance Update Notice

Date
2026/09/16
Below is the information on the scheduled maintenance update for 1.66.0

Maintenance Duration

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Maintenance Duration
TIME ZONE
UTC+0
START TIME
2026-09-17 AM 00:00
END TIME
2026-09-17 AM 03:00
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Applied Server : All servers
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Game connection is unavailable during maintenance.
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Duration may vary based on progress of work, either being shortened or extended.

Update Highlights

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[Zhang Liao]'s Awakening and Awakening Trial will be unlocked.
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Relic Forging: Relics can now also be forged using Forging Stones. The Relic Forging Event has been added.
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Gatebreak: The difficulty of Castle Walls from Stage 171 onward has been reduced.
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Weekly Mission (Advanced) has been added.
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The Arena Seal system has been eased. The stat reduction has been changed from approximately 70% to 30%.
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Conquest War: The Fatigue system has been partially adjusted. Fatigue reduction upon a successful defense has been changed from 5 to 3. An opponent's Fatigue is now reduced only when [Momentum of Conquest] is owned.
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New Item: [Momentum of Conquest] This item reduces enemy Fatigue during battles in Conquest War. 1 is automatically consumed per battle. It can be obtained through Weekly Mission (Advanced).

Balance Change

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The following Warrior’s abilities will be adjusted as below:
[Zhang Liao]
Killer Skill Lv.1 Before) Charges towards a nearby enemy marked with Main Enemy first to inflict 200% of ATK. After) Charges toward an enemy with low HP, prioritizing enemies marked with Prime Target, and performs a piercing attack with 185% of ATK Lv.2 Before) Deals 200% extra damage on hit if the warrior or target has a beneficial effect After) If the warrior or the target has a beneficial effect, deals extra damage equal to 185% of ATK Lv.3 Before) Attack all enemies within normal attack range with 150% of ATK. After) After charging, deals extra damage equal to (135 + 50 if the target is under Extermination)% of ATK to all nearby enemies Lv.4 Before) Grant DEF Increase by 20% to the warrior for 15s After) Increases the warrior's ASPD and Critical Chance by 35% for 8s Lv.5 Before) Attack all enemies within normal attack range with 160% of ATK. After) Increases the warrior's Energy Recharge by 100% for 8s
Normal Skill Lv.1 Before) If the number of beneficial effects you have is greater than the number of harmful effects, you will receive minimum damage when your HP rate is 60% or less. Minimum Damage - Receive only 5.25% of total damage (Increases by 0.15% each time the warrior is attacked) After) When a Blue Trait ally other than the warrior casts a Killer Skill, grants the warrior a Shield equal to 6% of the warrior's maximum HP for 4s Lv.2 Before) If the number of beneficial effects you have is greater than the number of harmful effects, you will receive minimum damage when your HP rate is 60% or less. Minimum Damage - Receive only 5% of total damage (Increases by 0.15% each time the warrior is attacked) After) When a Blue Trait ally other than the warrior casts a Killer Skill, grants the warrior a Shield equal to 8% of the warrior's maximum HP for 5s Lv.3 Before) Remove 1 harmful effect on the warrior when the HP is below 60% After) When a Blue Trait ally other than the warrior casts a Killer Skill, grants the warrior a Shield equal to 10% of the warrior's maximum HP for 6s Lv.4 Before) If the number of beneficial effects you have is greater than the number of harmful effects, you will receive minimum damage when your HP rate is 60% or less. Minimum Damage - Receive only 4.75% of total damage (Increases by 0.15% each time the warrior is attacked) After) When HP drops to 70% or less or upon casting a Killer Skill, removes 1 harmful effect from the warrior (Removes 1 additional effect if HP is 30% or less) Lv.5 Before) If the number of beneficial effects you have is greater than the number of harmful effects, you will receive minimum damage when your HP rate is 60% or less. Minimum Damage - Receive only 4.5% of total damage (Increases by 0.15% each time the warrior is attacked) After) When HP is 70% or less, if the warrior has more beneficial effects than harmful effects, the warrior takes only 2% of incoming damage. (Increases by 1% every 8 hits received)
Assist Skill Lv.1 Before) After 3 normal attacks, apply Main Enemy to 1 enemy with the highest ATK for 4s. Main Enemy - ATK decrease by 10% After) Deal 140% of ATK as damage to 1 enemy with the highest ATK over 3 hits after 3 normal attacks Lv.2 Before) Attacks the target with 135% of ATK After) Inflicts Prime Target on the target for 3s Prime Target - Damage dealt decreases by 15% Lv.3 Before) After 3 normal attacks, apply Main Enemy to 1 enemy with the highest ATK for 4s. Main Enemy - ATK decrease by 15% After) Deal 150% of ATK as damage to 1 enemy with the highest ATK over 3 hits after 3 normal attacks Lv.4 Before) Attacks the target with 145% of ATK After) Inflicts Prime Target on the target for 5s Prime Target - Damage dealt decreases by 15% Lv.5 Before) After 3 normal attacks, apply Main Enemy to 1 enemy with the highest ATK for 4s. Main Enemy - ATK decrease by 20% After) If the target is affected by Prime Target before the attack, Assist Skill damage increases by 30%

Bug fixes

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Other minor bug fixes.